Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces. Carolyn Snyder

Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces


Paper.Prototyping.The.Fast.and.Easy.Way.to.Design.and.Refine.User.Interfaces.pdf
ISBN: 1558608702,9781558608702 | 408 pages | 11 Mb


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Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces Carolyn Snyder
Publisher: Morgan Kaufmann




Remember that your To have a successful design implemented you need to take a few steps back and get away from design all together. FluidIA is an emerging agile design tool for prototyping rich user interfaces. Snyder, Carolyn (2003): Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces. A Quick Primer for an Effective Web(app) Design Process. Do you spend a lot of time during the design process wondering what users really need? Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces , Morgan Kaufmann, April 2003. Albert Einstein as quoted in Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (2003) by Carolyn Snyder. I want to know God's thoughts — the rest are mere details. You will find random ramblings, discussions on web technologies, user interface design, programming, business, politics, and anything else that crosses his mind here. Click The Picture To Check out The Littlest Prices For Paper Prototyping The Fast and Easy Way to Design and Refine User Interfaces! Products & Features; Clickable Wireframes; Interface Prototyping; Fast and easy Prototyping; Prototype Reviewer; Easy Remote Usability Testing; Remote Usability Tests; No Software Installation; Realtime Collaboration. Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (Interactive Technologies) List Price: $47.95 ISBN13: 9781558608702Condition: NewNotes: BRAND NEW FROM PUBLISHER! A big problem with interface design is the focus on aesthetic. Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (Interactive Technologies). The big idea behind this experiment is whether we as interaction designers, IA's, UX professionals and developers can create our own prototyping tool in an open way.